EA games on the Mac
As many Mac users where, I was extremely excited when EA started releasing games for the Mac. The other day I was at an Apple store and decided to pick up a copy of BattleField 2142. It installed fine, but when I went to run it the game crashed. I started trying to trouble shoot what was going wrong and noticed something strange. EA is using wine or more to the point Transgaming’s version of wine.
The first place I noticed it was in the config file on the Library directory.
WINE REGISTRY Version 2 [Drive C] “Path” = “@BUNDLEPATHRESOURCE@/transgaming/c_drive” “Type” = “hd” “Label” = “Dos Drive” “Filesystem” = “win95″ [Drive D] “Path” = “${HOME}” “Type” = “hd” “Label” = “My Home” “Filesystem” = “win95″ [Drive E] “Path” = “/tmp” “Type” = “hd” “Label” = “tmp” “Filesystem” = “win95″ [Drive G] “path” = “@BUNDLEPATHRESOURCE@/transgaming/g_drive” “Type” = “cdrom” “Label” = “cdrom” “Filesystem” = “win95″ [Drive P] “Path” = “@USERPREFS@/p_drive” “Type” = “hd” “Label” = “Dos Drive 2″ “Filesystem” = “win95″ [wine] “Windows” = “c:\\windows” “System” = “c:\\windows\\system32\\” “Temp” = “e:\\” “Path” = “c:\\windows\\;c:\\windows\\system32\\” “GraphicsDriver” = “sdldrv”
If you have ever played games on linux this will be familiar to you. After discovering this I started poking around. I decided to look into the Battlefield 2142.app directory under applications. This is what I found.
I personally feel that this is a good thing for the open source community. What bothers me is I have not heard anything announcing this. So does this mean they are doing it on the down low? Do they really want the word to get out? With there resources why did they not just rewrite the game? These are just a few of the questions I would like answered.

Transgaming is about as much about opensource as Microsoft. They use their own forked version of wine that was pre-gpl so that they don’t have to contribute anything back. If anything this is bad for opensource.
Tramadol….
Tramadol….